Ubisoft Level Design Team Lead Role Toronto

Ubisoft Level Design Team Lead Role Toronto

06 Sep
|
Ubisoft
|
Toronto

06 Sep

Ubisoft

Toronto

Step into the role of Team Lead Level Designer for Splinter Cell Remake at Ubisoft Toronto. Focus on guiding design teams, maintaining quality, and ensuring effective project delivery.As a Team Lead Level Designer, you’ll empower your colleagues by mentoring them through design challenges while adhering to quality standards. Your guidance will be key in aligning creative ambitions with the realities of production. Collaborate with various teams to enhance the game development process and player engagement.Key Responsibilities:
Establish and define level design quality benchmarks
Mentor designers on effective decision-making
Facilitate knowledge sharing among team members
Prioritize and manage design workloads effectively
Represent the team in discussions with project leadershipRequirements:
Experience leading design teams and projects
Robust communication and collaboration expertise
Familiarity with level editing tools and 3D engines
Knowledge of production tracking platforms
Proficient in providing actionable feedbackContribute your leadership and design expertise to create a unique experience in Splinter Cell Remake at Ubisoft Toronto.#J-18808-Ljbffr

📌 Ubisoft Level Design Team Lead Role Toronto
🏢 Ubisoft
📍 Toronto

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