06 Sep
|
Eidos
|
Quebec City
Senior Lighting Artist
Reports to: Creative Director
Permanent – Full time
What you will do:
Translate artistic intentions and concept illustrations into real-time lighting, while respecting the technical constraints of the game engine;
Produce high-quality lighting for environments and various gameplay situations;
Collaborate closely with level designers, environment artists, VFX artists, animators, and technical artists to develop lighting solutions aligned with artistic and design goals;
Strike the right balance between artistic intent, gameplay readability, and performance budgets for target platforms;
Use Unreal to deliver final work of high visual and technical quality;
Diagnose and optimize lighting-related performance issues.
What you bring:
Degree in 3D and/or other equivalent training;
5+ years of industry experience as a lighting artist with significant real-time knowledge;
At least 1 shipped title, preferably on current-generation platforms, as a lighting artist;
Solid understanding of PBR workflows, real-time rendering, and various lighting and global illumination techniques (lightmaps, light probes, dynamic lighting, ray tracing, etc.);
Good understanding of composition, color, values, contrast, and visual storytelling;
Proactive in seeking feedback and communicating with the lighting lead, the art director, and other relevant departments.
Even better if you have:
In-depth knowledge of the various roles and stages of video game production;
Excellent understanding of the technical constraints specific to game engines and different platforms;
Experience with Unreal Engine profiling and optimization tools;
A good understanding of Unreal Engine's modern lighting systems, notably Lumen and Virtual Shadow Maps.
Why join us?
Flexible work schedule: Because unexpected events are part of life when you are sick or need personal days;
Hybrid work: Because we have adapted to the new reality;
Access to group insurance: To take care of yourself and your loved ones;
Access to group RRSP: We think about your future;
Access to a telemedicine service for the family: To avoid a pleasant 24hrs in the emergency room;
Bonus system: We recognize the work accomplished.
Public transport paid for by the company
Please note: your application is reviewed by a real human being — not an NPC, not an AI.
Come create emotion with us!
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📌 Senior Lighting Artist (Quebec City)
🏢 Eidos
📍 Quebec City