Lighting Artist for Cinematics and Environments (Quebec City)

Lighting Artist for Cinematics and Environments (Quebec City)

06 Sep
|
Eidos
|
Quebec City

06 Sep

Eidos

Quebec City

Elevate visual storytelling as a Lighting Artist specializing in cinematics and environments. Your role involves crafting immersive lighting while collaborating with a talented team.

This full-time position reports to the Lighting Technical Director and requires expertise in transforming conceptual illustrations into impactful lighting visuals. Your contributions are vital for ensuring quality across the final product using Unreal Engine and engaging with diverse artists to fulfill artistic objectives.

Key Responsibilities:
• Develop cinematic lighting and environment visuals
• Collaborate with the team to refine lighting solutions
• Ensure high-quality output respecting engine limitations
• Use Unreal to achieve visually stunning results
• Communicate proactively with all departments involved

Requirements:
• Diploma in 3D or related field
• 3 to 5 years of lighting artist experience
• At least 1 published title, preferably next-gen
• Robust knowledge of lighting principles and PBR
• Willingness to seek constructive feedback

Join us to create stunning visuals that resonate with players worldwide!
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📌 Lighting Artist for Cinematics and Environments (Quebec City)
🏢 Eidos
📍 Quebec City

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