06 Sep
|
Hasbro
|
Montreal
Transform gaming experiences as a Senior Technical Artist with Wizards of the Coast based in Montreal, QC. Engage in AAA game production with a focus on shaders and technical art pipelines. This exciting prospect involves working on critical material systems within pre-production, offering a chance to influence the creative direction.
You’ll leverage your 6+ years of expertise in shader development and real-time rendering to support a diverse, imaginative team dedicated to game development. Key Responsibilities:
- Develop efficient material solutions for assets
- Align workflows with engine capabilities with Engineers
- Document best practices for technical art processes
- Support artists by troubleshooting rendering issues
Requirements:
- 6+ years of Technical Artist experience
- Strong experience with Unreal Engine material systems
- Comprehensive knowledge of real-time rendering
- Experience using Maya, Substance, or similar tools
- Excellent problem-solving skills for visual challenges
Lead the charge on developing groundbreaking gaming projects with Wizards of the Coast.
📌 AAA Game Technical Artist at Wizards (Montreal)
🏢 Hasbro
📍 Montreal