Engine programmer - (March of Giants) (Montreal)

Engine programmer - (March of Giants) (Montreal)

06 Sep
|
Ubisoft
|
Montreal

06 Sep

Ubisoft

Montreal

Company Description

Ubisoft is a global leader in gaming, with teams across the world creating original and memorable experiences - from Assassin's Creed and Rainbow Six to Just Dance and more. We believe that diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing the boundaries of entertainment, join us on our journey and help create the unknown!

Main Responsibilities

- Program in a clear and structured manner that meets performance, maintenance, modularity,scalabilityand compatibility requirements.
- Isthorough and rigorous in the code structure.
- Develop,refactorandoptimizecore systems focusing on the long-term.
- Compile and understand the project purpose,identifydevelopment needs, and assess technical feasibility.
- Analyze the engine's existing functions and see ifthey'rein line with the purpose.
- Build and improve the modules that the engine needs.
- Recommend improvements by designing and implementing new systems, as needed.
- Propose cutting-edge changes,



drawing inspiration from other games or engines in the industry.
- Maintain performance andoptimizesystems.
- Support the features and systems designed for production.
- Document work performed to transfer knowledge and help users (other teams) understand how the new systems and features work.
- Perform all other related duties.

Qualifications

Education:

- Degree in computer science, softwareengineeringor equivalent training.

Relevant experience:

- At least 5years ofexperience in software programming, ideally in the video game industry or any other relevant experience.

Skills and Knowledge:

- Excellent understanding of the technical specifications and architecture of different engine systems.
- Excellent analytical and synthesis skills
- Can solve complex problems.
- Autonomy and resourcefulness.
- Detail-oriented.
- A keen interest in various hardware architecture.

Contract: PermanentWork flexibility: Office-based

📌 Engine programmer - (March of Giants) (Montreal)
🏢 Ubisoft
📍 Montreal

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