06 Sep
|
EA SPORTS
|
Vancouver
06 Sep
EA SPORTS
Vancouver
Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. We are part of a community that connects across the globe. About EA SPORTS FC EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry‑leading video games.
As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre‑leading interactive experiences, connecting a global community of fans to The World’s Game through innovation and unrivaled authenticity. With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom. We are searching for a talented and experienced Gameplay Animator to join FC Gameplay in Vancouver, BC.
This team works onsite in our Vancouver/Burnaby studio 3 days/week – Tuesday, Wednesday and Thursday. Curate, edit, and implement motion capture data into animation sets to push the limits of our new technologies in Motion Matching and Machine Learning. Work side‑by‑side with engineers and animators to develop new animation solutions across Gameplay.
Help design cutting‑edge animation tools/pipelines for animators and designers in the animation space. Provide feedback and collaborate on R&D; projects in other focus areas, including procedural runtime systems. Review the animation results generated by AI models, and provide feedback for areas of improvement.
Collaborate with partner teams to solve unique animation challenges. End‑to‑end responsibility of capturing/directing motion capture to the final implementation in‑game. Coordinate with QA and engineers to validate and maintain the high quality of our animation systems.
Work closely with the director to understand the vision of animation in Gameplay. Proven experience as a Gameplay/Technical Animator showcased with state machines, motion matching and procedural solutions in AAA games. A strong understanding of animation principles and anatomy.
Experience with managing animation pipelines and workflows. Proficient in Python. All submissions must include a portfolio showing personal and professional artwork. Victoria) – $91,100 – $126,900 CAD.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a recent child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more.
Electronic
Arts is an equal‑opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law.
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. #
📌 Gameplay Animator - EA SPORTS FC (Vancouver)
🏢 EA SPORTS
📍 Vancouver