Excel as a Technical Artist at Electronic Arts, working on the cutting-edge EA SPORTS FC game. Enjoy a hybrid work model where you can leverage your skills in pipeline optimization and shader development. This role as a Technical Artist involves collaborating closely with cross-functional teams to ensure seamless production workflows for EA SPORTS FC.
Candidates should have at least 3 years of relevant experience in games production and possess strong skills in scripting with Python and C#. A familiarity with 3D art tools such as Maya will set you apart in this exciting position. Key Responsibilities:
- Oversee asset optimization and integration processes
- Improve art production pipelines and workflows
- Collaborate with artists and engineers for creative solutions
- Troubleshoot technical challenges as they arise
- Devise innovative solutions to complex problems
Requirements:
- At least 3 years in cinematic or game production
- Preferred degree in Art or related field
- Proficient in programming with Python and C#
- Experienced in using Maya or similar 3D tools
- Strong interpersonal skills with diverse teams
Contribute your skills and creativity to enhance EA SPORTS FC and engage with a global community of fans!
📌 Join EA as a Technical Artist (Vancouver)
🏢 EA SPORTS
📍 Vancouver
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