Lead Material Systems Artist at NBCUniversal (Montreal)

Lead Material Systems Artist at NBCUniversal (Montreal)

06 Sep
|
NBCUniversal
|
Montreal

06 Sep

NBCUniversal

Montreal

Become a Lead Material Systems Artist at NBCUniversal, where your expertise in material creation will define the visual identity of a contemporary urban interactive project. You will be responsible for the quality and scalability of materials in either character surfaces or world environments. This leadership role involves mentoring junior artists, driving the development of effective workflows, and working with cross-disciplinary teams to fully integrate materials into various rendering systems.

Your ability to balance visual quality with performance needs is essential in this role. Key Responsibilities:

- Create and execute high-quality materials based on art direction
- Mentor a team in maintaining material consistency and quality
- Define and push the evolution of material workflows




- Manage materials for either character or world tracks
- Collaborate with tech art and engineering teams

Requirements:

- Over 7 years of experience in game material development
- Proven success in leading teams within AAA productions
- Extensive portfolio demonstrating material expertise
- Understanding of PBR workflows and shader-based systems
- Experience with modern game engines like Unreal Engine

Make a significant impact on the visual storytelling at NBCUniversal by applying your material artistry to pioneering projects.

📌 Lead Material Systems Artist at NBCUniversal (Montreal)
🏢 NBCUniversal
📍 Montreal

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