06 Sep
|
WorkinGames
|
Montreal
06 Sep
WorkinGames
Montreal
Become a Lead Technical Animator at Behaviour Interactive in Montreal, pioneering animation systems for top-tier games.
Your role involves rigging, optimization, and mentoring a dynamic team. In this leadership position, you will create and optimize character rigs while driving technical excellence in animation systems. Collaborate with animation teams and contribute to cutting-edge projects including the iconic Dead by Daylight. Employ your extensive experience in game development to nurture a creative atmosphere rich in diversity and talent. Key Responsibilities:
- Develop and optimize rigging structures for characters
- Design and maintain animation systems within game engines
- Accelerate production with custom animation tools
- Support and mentor team members in advanced techniques
- Optimize content and offer technical support across platforms
Requirements:
- 5-9 years of experience in technical animation
- Strong skills with Unreal Engine, Maya, and Blender
- Proficiency in Python and C++ for tool development
- Experience with rigging systems and animation graphs
- Understanding of realistic animation principles and biomechanics
Utilize your technical skills and expertise to make a significant impact in the gaming industry at Behaviour Interactive.
📌 Lead Technical Animator for Gaming Innovation (Montreal)
🏢 WorkinGames
📍 Montreal