06 Sep
|
Cloud Chamber
|
Montreal
06 Sep
Cloud Chamber
Montreal
As a Senior Graphics Programmer at Cloud Chamber, elevate the BioShock universe using Unreal Engine 5. Work with a creative team to pioneer rendering technology and address performance challenges. In this senior position, your role involves modifying shaders, developing current visual tools, and integrating third-party solutions.
Utilizing strong math skills and programming expertise, you will contribute significantly to our game design process. This role also includes mentoring junior team members, fostering a collaborative environment, and supporting creative ambitions. Key Responsibilities:
- Innovate rendering solutions based on artistic direction
- Create efficient pipelines for game asset production
- Troubleshoot visual and performance rendering issues
- Mentor junior programmers to enhance team capabilities
- Stay updated on industry trends and techniques
Requirements:
- Minimum 5 years in a rendering or graphics programming role
- Bachelor’s degree in a relevant field
- Solid experience with C/C++ and modern graphics APIs
- Familiarity with Unreal Engine 5 technology
- Exposure to third-party graphics tools is a plus
Advance your career by creating impactful graphics in gaming.
📌 Senior Graphics Programmer at Cloud Chamber (Montreal)
🏢 Cloud Chamber
📍 Montreal