05 Sep
|
Tripledot Studios
|
Toronto
05 Sep
Tripledot Studios
Toronto
This role will be working at our Clipwire Games studio.Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly: Bingo!, TPIR: Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we’ve had tremendous success and are poised for another decade of record growth. Our studio is built on solid values, work ethic, and intelligent data driven growth. We work hard, have fun, innovate, and level-up every day.To work at Clipwire means becoming part of our future right now. We have reached our current growth rate because we support, promote, and develop our team so that they can make great games. Come find out what all the buzz is about!Role OverviewWe're looking for a Lead Game Designer to shape the creative direction of our existing portfolio while driving the creation of new titles — from initial concept and design through production and release.This role is ideal for a lead designer with deep craft expertise, strong creative instincts, and a genuine passion for building high-performing teams. You'll be the design voice in the room — partnering with Product, Development, and Analytics leadership to turn player insight into compelling gameplay, features, and progression systems that players come back to. You'll set the bar for design quality across the studio and mentor designers to do their best work.You bring a rare combination of hands‑on design craft and the leadership presence to drive alignment at a senior level. You're also someone who actively uses AI tools in your day‑to‑day work and can help the team do the same.Key ResponsibilitiesOwn and uphold the product vision and design standards for our live titles and new products from concept through release and post-launch analysisDesign features, systems, and live ops events grounded in player research and behavioural data, with measurable impact on engagement, retention, and monetisationDevelop and refine the game's economy and balance fine tuning currency sinks and sources, progression pacing,
and reward structures to keep the player experience compelling over the long termOwn the A/B testing roadmap for design-led features: scoping hypotheses with Analytics, reviewing results, and deciding what ships, iterates, or gets cancelledPrepare clear, detailed design documentation covering gameplay mechanics, UX flows, progression systems, and balance using AI-supported workflows with a sharp eye for vetting generated outputsCollaborate closely with development, art, product, production, and marketing to keep designs aligned and execution smoothWork within defined guidelines for our IP partners and ensure designs, content and updates represent our brands effectivelyContinually evolve the design team's workflows, integrating AI tooling where it raises quality or velocity without compromising craftLead, mentor, and grow a team of designers: running design syncs and reviews, setting performance expectations, supporting career development, and fostering a culture of ownership, adaptability, and curiositySkills, Knowledge and Expertise7+ years in game design with proven experience leading or mentoring a design teamStrong portfolio of shipped features and titles demonstrating design craft and commercial impact; direct experience in social casino or bingo titles preferredHands‑on across the full development lifecycle: market research, prototyping, development, live ops, post‑launch analysis and LiveOpsDeep expertise in economy design, balancing, and progression systems, with a strong grasp of mobile UX principles and player journey designAnalytical fluency with key mobile metrics and player behaviour, including practical experience designing and interpreting A/B testsPractical experience using AI tools (e.G. ChatGPT, Claude, Copilot) to accelerate ideation, documentation, balance modelling, and team communicationExcellent written communicator and cross‑functional collaborator, comfortable navigating production trade‑offs and influencing senior stakeholders with clear, well‑evidenced recommendationsPassion for games and genuine player empathyWorking at TripledotTime Off: 15 days holiday in addition to
📌 Lead Game Designer (Toronto)
🏢 Tripledot Studios
📍 Toronto