04 Sep
|
Blastworks
|
Toronto
04 Sep
Blastworks
Toronto
Unity Software Engineer - Mobile + WebGL ClientLocation: Victoria, BCDepartment:Unity TeamReports To:Unity ManagerLocation:In-office, Victoria, BCEmployment Type:Full-timeExperience Level:IntermediateAbout the RoleBlastworks is seeking a passionate Software Engineer to build and deliver social gaming experiences with our Victoria, BC studio. Join us in building our next generation gameplay technologies. You will be involved in the ongoing development of two metagames and two standalone mobile games.The Unity team is made up of highly motivated engineers who bring passion to delivering high quality user experiences and game mechanics across multiple games. Our conduit is modern application design, and development best practices. You have exceptional interpersonal skills, and are a self-motivated developer that strives for team success!What You’ll DoEvolving our core technologies to provide best in class experiences and gameplay features using Unity Game Development – C#Extending the usability and capabilities of our current architecture to support the needs of our growing feature set across multiple platforms and devicesImproving and defining technical requirements, documentation and best practicesBuilding out gameplay meta features across multiple game applicationsClarifying and estimating the tasks for each sprint,
with the development teamCreating and reviewing pull requestsCommunicating early and often if you run into blockersWorking with the QA team to communicate clear test cases and bug descriptionsWhat You BringUnity Game Development – C#5+ years developing with Client based technologies (more for intermediate position)Knowledge of software design and architecture best practicesExcellent written and oral communication skillsSelf-motivation, good organization and time managementBS/BA degree in Computer Science, Engineering or related field or equivalent experiencePractical experience with agile development practices and egoless programmingNice to HaveFamiliarity with git and svn version controlCommon game development skills (e.G. vectors, tweening libraries, and playing sounds)Client event handling with tools such as Socket.IoExperience with modern art pipelines (TexturePacker, Spine 2D Skeletal animation)Networked and server supported game developmentExperience with CI/CD (continuous integration and continuous deployment) on mobile platformsProfiling, performance and optimizationCompensationSalary Range: $65,000 – $95,000 CAD annually.Exact compensation will be based on skills and experience.Extended Health, Dental, and Wellness package including EAPParking or public transit subsidyA fun and inclusive team cultureAt Blastworks, we are committed to fostering a diverse, equitable, and inclusive workplace where all individuals feel a genuine sense of belonging and trust. We believe that diverse perspectives drive innovation and strengthen our community. If you thrive in a rapid-moving industry and love building experiences that players love, we’d love to hear from you.This is an in-person position based in our Victoria, BC studio which is located at 1207 Douglas St, Unit 601, Victoria, BC, V8W2E7, Canada.Please apply directly to this job posting with your resume. No phone calls please.#J-18808-Ljbffr
📌 Unity Software Engineer – Mobile + Webgl Client - C$65,000 - C$95,000 A Year (Toronto)
🏢 Blastworks
📍 Toronto