Ubisoft Toronto is seeking a VFX Artist to create real-time special effects for the Splinter Cell team, enhancing gameplay and immersion on contemporary game projects.
You will craft environmental and cinematic effects, build textures and particle systems, optimize for performance, and collaborate with art, design, and programming teams.
The role requires shipped AAA titles and experience with Snowdrop or Unreal, plus proficiency in Photoshop, After Effects, Maya, and Houdini.
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📌 Real-Time VFX Artist for Immersive Scripted Events (Toronto)
🏢 Ubisoft Toronto
📍 Toronto
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