Eidos in Montreal is seeking a Level Designer to craft state-of-the-art levels with a focus on innovative gameplay, accessibility, pacing and atmosphere. You will work with the Level Design team and Level Artists to design layouts, balance gameplay, and script events, while developing 3D playgrounds and ensuring alignment with design guidelines.
The role requires a diploma in Game Design, 3+ years in the industry, and at least one published title; robust communication and open world/puzzle
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📌 Level Designer: Immersive Puzzles & Open Worlds (Hybrid) (Montreal)
🏢 Eidos
📍 Montreal
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