Drive innovation at Electronic Arts as a Presentation Software Engineer in Vancouver, British Columbia. Collaborate with a energetic team to design immersive gaming experiences and robust presentation technologies.
This temporary full-time role focuses on delivering cutting-edge presentation features for the EA SPORTS™ NHL franchise. Key responsibilities include collaborating with designers and artists, optimizing performance across multiple platforms, and developing architectural solutions for dynamic cameras and broadcast overlays. With a commitment to creativity and teamwork, you will play a crucial role in enhancing the storytelling of our games.
Key Responsibilities:
• Design immersive presentation features with multidisciplinary teams
• Implement robust architectures for cinematic experiences
• Analyze requirements and document presentation features
• Debug and optimize performance across platforms
• Enhance workflows using Frostbite ecosystem technologies
Requirements:
• 3+ years in software or game development
• Proficiency in C++ and object-oriented design
• Experience with production-level game systems
• Familiarity with scripting for tooling and automation
• Strong communication and problem-solving abilities
Become an integral part of EA’s innovative journey in game development.
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📌 Presentation Software Engineer at EA (British Columbia)
🏢 Electronic Arts
📍 British Columbia
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