Elevate your career by joining Cloud Chamber as a Senior Rendering Programmer in Montréal, where you will push Unreal Engine 5 to its limits. This is an prospect to be part of the next chapter in the BioShock saga.Cloud Chamber is looking for a Senior Rendering Programmer to bridge the gap between technology and art. With over 5 years of experience, you will lead shader development and optimize performance while mentoring junior team members. Your technical expertise will play a crucial role in delivering the visually stunning experience expected from a BioShock title.Key Responsibilities:Develop bespoke rendering technologies and shadersResolve visual performance issues using debugging toolsOptimize code for hardware efficiencyIntegrate third-party solutions into the rendering pipelineMentor junior programmers in graphics techniquesRequirements:Bachelor's degree in relevant technical disciplineMinimum 5 years in game developmentProven experience with Unreal EngineProficiency in C and C++ programmingStrong mathematical skills in 3DJoin us in crafting unforgettable gaming experiences at Cloud Chamber.