Join Electronic Arts as a Backend Software Engineer focused on Gameplay Services, crafting cutting-edge solutions for the next-level gaming experience. Collaborate with game studios to improve player interactions.
In this role with the Infrastructure and Platform Services team, you will design and enhance services ranging from matchmaking to game replays. Utilize your knowledge of cloud solutions and performance optimization to support millions of players across diverse platforms. Focus on building scalable server systems while ensuring top-notch gameplay efficiency.
Key Responsibilities:
• Develop and implement new gameplay services
• Enhance existing systems to add advanced features
• Research and select appropriate technologies
• Optimize system scalability and performance
• Manage support for live game environments
Requirements:
• Minimum 1-year experience in Java/Kotlin and Microservices
• Proficient in relational and NoSQL databases
• Experience with stress-testing server systems
• Skilled in debugging multi-threaded applications
• Familiarity with AWS and other cloud solutions
Drive innovation in gaming by creating seamless backend systems for player engagement at Electronic Arts.
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📌 Gameplay Services Backend Engineer Position (British Columbia)
🏢 Electronic Arts
📍 British Columbia
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