Gameplay Animator: Splinter Cell At Ubisoft Winnipeg

Gameplay Animator: Splinter Cell At Ubisoft Winnipeg

02 Sep
|
Ubisoft Toronto
|
Winnipeg

02 Sep

Ubisoft Toronto

Winnipeg

Join Ubisoft Toronto as a Senior Gameplay Animator and bring your talent to Splinter Cell. Create high-quality animations for a thrilling third-person gameplay experience while working with a cutting-edge team.

As an animation expert, you'll be responsible for producing and refining animations that enhance player engagement. Apply your understanding of animation systems and technical constraints to ensure a smooth integration into the game. Your collaboration with various team members will be essential for effective feature delivery and high-quality outcomes.

Key Responsibilities:



• Design and produce third-person animations for gameplay • Refine motion capture data for optimal performance • Develop solutions for character movement and combat dynamics • Collaborate with a multidisciplinary team for implementation • Test and iterate animation systems in the game workplace

Requirements: • Solid experience in gameplay animation design • Knowledge of third-person animation systems • Expertise in maintaining visual quality standards • Proven team-oriented skills with diverse teams • Understanding of integration workflows in game engines

Channel your creativity as you craft immersive animations for Ubisoft's Splinter Cell! #J-18808-Ljbffr

📌 Gameplay Animator: Splinter Cell At Ubisoft Winnipeg
🏢 Ubisoft Toronto
📍 Winnipeg

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