Rendering Systems Developer at NBCUniversal (Quebec City)

Rendering Systems Developer at NBCUniversal (Quebec City)

02 Sep
|
NBCUniversal
|
Quebec City

02 Sep

NBCUniversal

Quebec City

Join NBCUniversal as a Rendering Systems Developer focused on Unreal Engine technologies. In this senior role, you'll be responsible for creating high-quality visuals that enhance the gaming experience while maintaining performance targets.

As a key member of the rendering team, you will take ownership of designing and optimizing rendering features within Unreal Engine. Your collaboration with Art, Tech Art, and Gameplay teams will be essential to achieve efficient visual workflows. This position requires not just technical skills but also a commitment to mentoring junior programmers and contributing to discussions on rendering architecture.

Key Responsibilities:
• Implement and maintain rendering features in Unreal Engine
• Work closely on shaders, lighting,



and other visuals
• Optimize systems for diverse platforms and configurations
• Profile and debug rendering performance issues
• Guide junior developers through code reviews

Requirements:
• 6-8 years in game development
• Proficient in C++ with practical Unreal Engine use
• Solid grasp of real-time rendering concepts
• Experience in collaborative environments
• Familiarity with Git or Perforce

Advance your career by creating visually compelling environments at NBCUniversal.
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📌 Rendering Systems Developer at NBCUniversal (Quebec City)
🏢 NBCUniversal
📍 Quebec City

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