01 Sep
|
Yellow Brick Games
|
Quebec City
01 Sep
Yellow Brick Games
Quebec City
Full-time position Senior Technical Animator Founded in 2020, Yellow Brick Games is committed to building digital playgrounds and memorable worlds using an ethical and human approach to game development. Inspired by our warrior princess Dorothée, we strive to make each moment down the road count, brick by brick. Yellow Brick Games launched its debut fantasy action-adventure title Eternal Strands in 2025. ABOUT THE ROLE: Yellow Brick Games seeks a Senior Technical Animator to own the design, implementation, and evolution of animation systems. As the bridge between Animation, Design, and Programming, you will transform creative ideas into responsive, polished gameplay experiences while ensuring our animation pipeline remains efficient, scalable, and easy to use. You will play a key role in defining how characters move, react, and feel in-game by building robust animation systems, supporting the animation team with technical expertise, and continuously improving workflows and tools throughout production. Yellow Brick Games is based in Quebec City, Canada, and we are open to discuss remote-work situations. We are committed to diversity, and all qualified applicants will receive consideration for employment without regard to place of origin, age, status, religious beliefs, personal orientations, or physical condition. RESPONSIBILITIES:
Own the implementation and long-term maintenance of gameplay animation systems in Unreal Engine. Design, build, and iterate on Animation Blueprints, State Machines, Blend Spaces, Animation Montages, and other runtime animation solutions. Partner closely with Game Designers to ensure animation systems support gameplay intentions, responsiveness, and overall game feel. Collaborate with Animators to translate creative direction into scalable and maintainable technical implementations while preserving animation quality and style. Work alongside Programmers to integrate recent gameplay features and resolve animation-related technical challenges. Develop reusable animation frameworks, tools, and workflows that improve production efficiency and reduce implementation overhead. Identify bottlenecks within the animation pipeline and drive continuous improvements across production. Troubleshoot animation, gameplay integration, and runtime issues while balancing quality, performance, and maintainability. Document animation systems, technical workflows, and best practices, and help increase the technical proficiency of the animation team through mentoring and knowledge sharing. Push for state-of-the-art animation quality while taking into
📌 Senior Technical Animator (Quebec City)
🏢 Yellow Brick Games
📍 Quebec City