Drive the visual and technical foundation of exciting mobile games at People Fun, a studio of Tripledot. As a Principal Technical Artist, you will innovate art pipelines and collaborate directly with creative teams.
Tripledot Studios is hiring a Principal Technical Artist for its People Fun division to help build a recent game team. This role combines technical artistry with hands-on involvement in authoring shaders, VFX production, and optimizing assets. You'll ensure artistic ideas translate effectively into compelling gameplay features, while mentoring and setting standards for quality.
Key Responsibilities:
Prototype visual concepts to explore game ideas quickly
Design and implement robust art pipelines and tools
Author shaders and create optimized rendering techniques
Generate high-quality VFX/PFX and develop related systems
Set UI implementation standards in Unity using Toolkit
Requirements:
5+ years' experience as a Technical Artist in mobile games
Expertise in Unity with a focus on shader development
Solid track record in VFX/PFX production and optimization
Solid skills in Unity UI for mobile game interfaces
Ability to solve problems creatively within cross-functional teams
Bring your talent and experience in mobile game development to People Fun and Tripledot Studios as you impact player experiences worldwide.
📌 Principal Technical Artist At Peoplefun Toronto (Canada)
🏢 Tripledot Studios
📍 Canada
Reply to this offer
Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.