Scopely is seeking a Principal Systems Designer to own core progression, economy, and combat-related systems for a recent mobile-first live-service title built on a globally recognized IP. You will work with the Director of Systems Design and cross-disciplinary teams to define, implement, tune, and balance systems that scale with future content. You’ll lead in-engine implementation and tuning with Unity and related design tools, turning ambiguous problems into shippable, well-instrumented solutions