Shape the world of BioShock as a Senior Rendering Programmer at Cloud Chamber. Collaborate in a talented team to innovate with Unreal Engine 5 and drive rendering technologies.
In this senior role, you will influence game development by modifying shaders, integrating third-party tools, and optimizing performance. Your expertise will enhance both visual and functional aspects of our projects, ensuring high standards in game quality and creativity. You will mentor junior programmers while staying current on industry trends to refine your skills.
Key Responsibilities
- Develop and modify core shaders for rendering
- Create tools and productive pipelines for content production
- Debug visual and performance issues in rendering systems
- Collaborate with artists to implement performant solutions
- Mentor junior programmers to grow their expertise
Requirements:
- Bachelor's degree in Computer Science or similar
- 5+ years of relevant industry experience
- Strong C/C++ and 3D math skills
- Experience with modern GPUs and graphics APIs
- Familiarity with Unreal Engine technology
Drive engaging experiences through rendering excellence at Cloud Chamber.
📌 Senior Rendering Programmer at Cloud Chamber (Montreal)
🏢 Cloud Chamber
📍 Montreal
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