30 Aug
Electronic Arts (EA)
Vancouver
Electronic Arts is seeking a Software Engineer for the ATOM team to design and build Citadel, EAs internal platform for agent development and evaluation. You will work across backend services, tooling, data infra, and game‑integration workflows to enable scalable experiments and high-throughput evaluation.
You will collaborate with ML, QA, and game teams, leveraging Python, C++, and cloud/Kubernetes infrastructure to deliver robust, observable microservices and CI/CD pipelines for next‑gen
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