iOS Engineer: Cloud Media and Collaboration (British Columbia)

iOS Engineer: Cloud Media and Collaboration (British Columbia)

30 Aug
|
Apple
|
British Columbia

30 Aug

Apple

British Columbia

What if the media management infrastructure you architect today became the backbone of how millions of creatives organize, sync, and collaborate on their work for the next decade? This is a founding-team opportunity on a high-visibility project where your decisions on cloud syncing architecture, on-device storage, and cross-platform media management will shape products used across iOS and macOS at Apple's scale.

You'll own end-to-end architecture for cloud syncing and media management features, writing performant, multi-threaded Swift code that ships to a massive install base and holds up under real creative workloads. Your collaborators will be HI designers, QA engineers, and cross-functional teams who expect you to bridge deep technical judgment with clear communication — influencing product direction, not just implementation.

Minimum Qualifications

3+ years shipping production code on Apple platforms (iOS and/or macOS) with a track record of reliability and scale

Advanced Swift proficiency: demonstrated through shipped frameworks, performance-critical systems, or large codebases

Deep expertise in cloud syncing architectures and media management technologies, applied to real consumer or professional products

Proven technical lead experience: owning scoping, cross-team coordination,



and stakeholder communication on multi-quarter features

Robust command of concurrency patterns and multi-threaded programming, with measurable outcomes in correctness and throughput

Solid computer science foundations: data structures, algorithms, and object-oriented design applied at production scale

Bachelor's degree in Computer Science or equivalent engineering experience

Preferred Qualifications

Hands-on experience building and shipping CloudKit-backed features, including sync conflict resolution

Designed and maintained developer-facing APIs or reusable frameworks adopted across multiple teams or products

Built media encoding, decoding, or playback systems using AVFoundation or AVKit in shipping applications

Diagnosed and resolved systemic performance bottlenecks across memory, I/O, networking, or database layers with measurable before/after impact

Experience with relational data layers (SQLite, Core Data, or PostgreSQL) in the context of media metadata or large-scale asset management

3+ years shipping production iOS/macOS code; advanced Swift proficiency; deep expertise ... Bachelor's degree in Computer Science or equivalent

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📌 iOS Engineer: Cloud Media and Collaboration (British Columbia)
🏢 Apple
📍 British Columbia

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