Systems Software Engineer for EA SPORTS UFC (Winnipeg)

Systems Software Engineer for EA SPORTS UFC (Winnipeg)

29 Aug
|
Electronic Arts
|
Winnipeg

29 Aug

Electronic Arts

Winnipeg

Make your mark at Electronic Arts as a Systems Software Engineer! This hybrid role involves building the technology behind EA SPORTS UFC for millions of players.

In this role, you’ll be part of the Vancouver-based EA SPORTS UFC team, dedicated to crafting the world’s best fighting game. Leveraging your strong C++ skills, you will contribute to performance-sensitive systems while ensuring the successful implementation of technical features. This position is perfect for those experienced in game engines or real-time systems who want to excel in a team-oriented environment.

Key Responsibilities:



• Build and maintain high-performance engine and platform systems • Assist in designing and delivering reusable technical features • Optimize performance and maintenance workflows • Own systems throughout their implementation and testing phases • Collaborate for effective tracking of technical KPIs

Requirements: • 3+ years of software engineering expertise • Strong background in C++ for performance-sensitive applications • Understanding of multithreading and memory management • Experience with game engines or end-to-end system delivery • Familiar with AI-assisted development tools

Drive innovations in gameplay technology and shape the future of entertainment at Electronic Arts. #J-18808-Ljbffr

📌 Systems Software Engineer for EA SPORTS UFC (Winnipeg)
🏢 Electronic Arts
📍 Winnipeg

Reply to this offer

Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.

Subscribe to this job alert:

Get the latest job offers by email for: systems software engineer for ea sports ufc (winnipeg) / winnipeg