29 Aug
|
Electronic Arts
|
Winnipeg
29 Aug
Electronic Arts
Winnipeg
Make your mark at Electronic Arts as a Systems Software Engineer! This hybrid role involves building the technology behind EA SPORTS UFC for millions of players.
In this role, you’ll be part of the Vancouver-based EA SPORTS UFC team, dedicated to crafting the world’s best fighting game. Leveraging your strong C++ skills, you will contribute to performance-sensitive systems while ensuring the successful implementation of technical features. This position is perfect for those experienced in game engines or real-time systems who want to excel in a team-oriented environment.
Key Responsibilities:
• Build and maintain high-performance engine and platform systems • Assist in designing and delivering reusable technical features • Optimize performance and maintenance workflows • Own systems throughout their implementation and testing phases • Collaborate for effective tracking of technical KPIs
Requirements: • 3+ years of software engineering expertise • Strong background in C++ for performance-sensitive applications • Understanding of multithreading and memory management • Experience with game engines or end-to-end system delivery • Familiar with AI-assisted development tools
Drive innovations in gameplay technology and shape the future of entertainment at Electronic Arts. #J-18808-Ljbffr
📌 Systems Software Engineer for EA SPORTS UFC (Winnipeg)
🏢 Electronic Arts
📍 Winnipeg