Lead Software Engineer For Narrative Systems Burnaby (Canada)

Lead Software Engineer For Narrative Systems Burnaby (Canada)

29 Aug
|
WorkinGames
|
Canada

29 Aug

WorkinGames

Canada

Shape the future of game narratives at Small Axe Studios as a Lead Software Engineer. This role requires extensive knowledge of storytelling technology and Unreal Engine 5.
As the Principal Engineer for Narrative Systems, you'll own the technical execution of storytelling and cinematic mechanics within our cutting-edge game projects. Your role involves creating seamless integrations and workflows that enhance interactive experiences.

Working closely with cross-functional teams, you'll define and implement the framework for our narrative tools and systems, ensuring high-quality results.

Key Responsibilities:
Direct narrative systems and authoring tools for game development
Build cinematic systems in Unreal Engine 5 for impactful storytelling




Collaborate with various teams to promote creative visions
Define standards and best practices for narrative quality
Research new technologies and optimize existing systems

Requirements:
15+ years of experience in software engineering
Profound expertise in contemporary C++ and Unreal Engine
Robust background in narrative and animation systems
Proven ability to manage complex technical projects
Motivational mentorship to engineering teams

Join Small Axe Studios and drive groundbreaking storytelling in gaming.
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📌 Lead Software Engineer For Narrative Systems Burnaby (Canada)
🏢 WorkinGames
📍 Canada

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