29 Aug
|
Unity
|
Montreal
Become a Senior Graphics Engineer at Unity, focusing on Shader Systems. Work on innovative shader management and contribute to next-level graphics rendering solutions. In this impactful role, you will collaborate with diverse teams to refine shader technologies, ensuring high-quality and performant systems.
By addressing challenges within our shader framework, you will enhance the capabilities of Unity's graphics engine. Your insights will guide the development of workflows that empower creators worldwide. Key Responsibilities:
- Develop and optimize shader management systems
- Work with teams to incorporate recent graphics features
- Enable multi-platform shader functionality
- Build automated tests for new developments
- Improve existing system performance and testability
Requirements:
- Proficient in programming with C++ and shaders
- Expertise in current 3D graphics technology
- Ability to collaborate effectively with teams
- Understanding of modern rendering architectures
- Experience with Unity and asset management
Bring your technical skills to Unity and shape the future of graphics rendering.
📌 Unity Senior Graphics Engineer Role (Montreal)
🏢 Unity
📍 Montreal