3D Artist/Modeling/Animation/UI/Game Development - Profit‑Sharing Contract (Canada)

3D Artist/Modeling/Animation/UI/Game Development - Profit‑Sharing Contract (Canada)

29 Aug
|
Gripper's Studio
|
Canada

29 Aug

Gripper's Studio

Canada

Contract Length: 1–2 months (extendable)
Compensation: Profit‑sharing
Team Size: 1–3 people (starting)

Location: Remote anywhere

About the Project

We are building a small indie studio focused on 3D games made in Unity/Unreal. The first project is a quick‑turn 3D title that will serve as a stepping‑stone for future releases. Success on this project will help us grow a core team of passionate creators.

Responsibilities

- Design and model 3D characters, props, and environmental assets in a consistent art style
- Rig and animate 3D models as required.
- Produce a variety of assets (people, animals, objects, UI elements) that meet the creative vision.
- Export assets for real‑time engines (Unity/Unreal) and set up basic materials/textures.
- Iterate on models based on feedback from the team.
- Work closely with the programmer lead to ensure assets are optimized for performance.

Required Experience

- Proficiency in one or more industry‑standard 3D modeling tools (Maya, 3ds Max, Blender, ZBrush, etc.).
- Modeling, rigging and animating.
- Solid understanding of texturing workflows, UV mapping, rigging and animations.




- Experience importing models into Unity or Unreal Engine and setting up simple shaders/materials.
- Prior game development experience (professional or personal projects).
- Ability to deliver clean, production‑ready assets on a tight schedule.

Nice‑to‑Have

- Basic scripting (C#, Blueprints, or equivalent).
- Familiarity with light‑mapping and level‑of‑detail (LOD) systems.
- Passion for indie game development and a growth mindset.

How to Apply

- Include a short cover letter explaining why you want to be apart of this team.
- Provide links to a portfolio showcasing 3D models (characters, props, environments) and any publically available projects.
- Mention any previous experience with Unity/Unreal or game projects.

We’re looking to start as soon as possible and will build the team based on talent and the project’s success.

Job Types: Temporary, Casual, Freelance

Advantages:

- Flexible schedule

Application Question(s):

- Portfolio Link
- Why do you want to work here?

Experience:

- Blender: 1 year (Required)
- Unity: 1 year (Required)

Work Location: Remote

📌 3D Artist/Modeling/Animation/UI/Game Development - Profit‑Sharing Contract (Canada)
🏢 Gripper's Studio
📍 Canada

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