29 Aug
|
Gripper's Studio
|
Canada
29 Aug
Gripper's Studio
Canada
Contract Length: 1–2 months (extendable)
Compensation: Profit‑sharing
Team Size: 1–3 people (starting)
Location: Remote anywhere
About the Project
We are building a small indie studio focused on 3D games made in Unity/Unreal. The first project is a quick‑turn 3D title that will serve as a stepping‑stone for future releases. Success on this project will help us grow a core team of passionate creators.
Responsibilities
- Design and model 3D characters, props, and environmental assets in a consistent art style
- Rig and animate 3D models as required.
- Produce a variety of assets (people, animals, objects, UI elements) that meet the creative vision.
- Export assets for real‑time engines (Unity/Unreal) and set up basic materials/textures.
- Iterate on models based on feedback from the team.
- Work closely with the programmer lead to ensure assets are optimized for performance.
Required Experience
- Proficiency in one or more industry‑standard 3D modeling tools (Maya, 3ds Max, Blender, ZBrush, etc.).
- Modeling, rigging and animating.
- Solid understanding of texturing workflows, UV mapping, rigging and animations.
- Experience importing models into Unity or Unreal Engine and setting up simple shaders/materials.
- Prior game development experience (professional or personal projects).
- Ability to deliver clean, production‑ready assets on a tight schedule.
Nice‑to‑Have
- Basic scripting (C#, Blueprints, or equivalent).
- Familiarity with light‑mapping and level‑of‑detail (LOD) systems.
- Passion for indie game development and a growth mindset.
How to Apply
- Include a short cover letter explaining why you want to be apart of this team.
- Provide links to a portfolio showcasing 3D models (characters, props, environments) and any publically available projects.
- Mention any previous experience with Unity/Unreal or game projects.
We’re looking to start as soon as possible and will build the team based on talent and the project’s success.
Job Types: Temporary, Casual, Freelance
Advantages:
- Flexible schedule
Application Question(s):
- Portfolio Link
- Why do you want to work here?
Experience:
- Blender: 1 year (Required)
- Unity: 1 year (Required)
Work Location: Remote
📌 3D Artist/Modeling/Animation/UI/Game Development - Profit‑Sharing Contract (Canada)
🏢 Gripper's Studio
📍 Canada