Electronic Arts is hiring a Generalist Software Engineer on the UT Team in a hybrid Canada location. You will contribute to architectural design, implementation, and debugging across platforms, collaborating with designers, artists and engineers to deliver features within Ultimate Team mode.
The role requires strong C++ expertise, experience with ECS/UI patterns, and knowledge of multi-threaded systems. Perks include extensive game development opportunities and the chance to work on flagship
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📌 Generalist Software Engineer - Ultimate Team (Hybrid) (British Columbia)
🏢 Electronic Arts
📍 British Columbia
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