Elevate player experiences as a Rendering Software Engineer with EA SPORTS NHL in Vancouver. Join a team dedicated to delivering high-performance graphics across diverse hardware settings.
In this role, you will contribute to the evolution of our rendering engine, enhancing visual quality and system performance. You will collaborate across functions with Technical Artists and Gameplay Engineers to implement innovative visual features. This position is a fantastic opportunity to sharpen your skills in real-time graphics programming while working on award-winning game franchises.
Key Responsibilities:
• Implement and enhance rendering pipelines and visual effects tools • Adapt graphics subsystems for diverse hardware configurations • Collaborate closely with artists and gameplay engineers • Profile and optimize performance across GPU and CPU usage • Maintain high code quality through testing and documentation
Requirements: • 3+ years in rendering or real-time graphics software development • Experience with multi-platform rendering pipelines • Robust knowledge of C++ and HLSL shader programming • Familiarity with contemporary graphics APIs like Vulkan or DirectX 12 • Bachelor’s degree in Computer Science or related field
Bring your creativity and programming expertise to EA SPORTS NHL and help redefine sports gaming for millions. #J-18808-Ljbffr
📌 Rendering Software Engineer At Ea Sports Winnipeg
🏢 EA SPORTS
📍 Winnipeg
Reply to this offer
Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.