Make your mark at Electronic Arts as a Systems Software Engineer! This hybrid role involves building the technology behind EA SPORTS UFC for millions of players.
In this role, you’ll be part of the Vancouver-based EA SPORTS UFC team, dedicated to crafting the world’s best fighting game. Leveraging your strong C++ skills, you will contribute to performance-sensitive systems while ensuring the successful implementation of technical features. This position is perfect for those experienced in game engines or real-time systems who want to excel in a collaborative workplace.
Key Responsibilities:
• Build and maintain high-performance engine and platform systems
• Assist in designing and delivering reusable technical features
• Optimize performance and maintenance workflows
• Own systems throughout their implementation and testing phases
• Collaborate for effective tracking of technical KPIs
Requirements:
• 3+ years of software engineering expertise
• Strong background in C++ for performance-sensitive applications
• Understanding of multithreading and memory management
• Experience with game engines or end-to-end system delivery
• Familiar with AI-assisted development tools
Drive innovations in gameplay technology and shape the future of entertainment at Electronic Arts.
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📌 Systems Software Engineer for EA SPORTS UFC (British Columbia)
🏢 Electronic Arts
📍 British Columbia
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