Join EA SPORTS NHL in Vancouver as a Rendering Software Engineer, shaping next-level visual experiences for gamers. Leverage your skills to implement advanced rendering systems that perform across various hardware.
You will play a pivotal role in enhancing our rendering engine, focusing on core pipelines and visual effects. This position requires collaboration with multidisciplinary teams to translate creative concepts into smooth real-time gameplay. Prospect awaits for those passionate about cutting-edge technology and game development.
Key Responsibilities:
• Extend and optimize core rendering pipelines for performance
• Ensure adaptability of graphics features across hardware
• Work closely with technical and art teams to achieve visual goals
• Conduct performance profiling to eliminate bottlenecks
• Write well-structured C++ code with robust testing practices
Requirements:
• 3+ years of experience in graphics or software engineering
• Proficient in C++ and shader programming using HLSL
• Familiar with graphics APIs like DirectX 12 and Vulkan
• Skilled in using profiling tools for performance analysis
• Bachelor’s degree in a relevant field or equivalent experience
Use your engineering prowess to drive innovation at EA SPORTS NHL, where creativity thrives.
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📌 EA SPORTS NHL Rendering Engineer Role (British Columbia)
🏢 EA SPORTS
📍 British Columbia
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