Hybrid Systems Software Engineer At Electronic Arts Vancouver

Hybrid Systems Software Engineer At Electronic Arts Vancouver

27 Aug
|
Electronic Arts
|
Vancouver

27 Aug

Electronic Arts

Vancouver

Join Electronic Arts as a Systems Software Engineer in a hybrid mode! This role focuses on developing engine and platform technology for immersive gameplay experiences. At EA, the Systems Software Engineer will play a critical role within the EA SPORTS UFC team, based in Vancouver, British Columbia.

You’ll contribute to building the engine that powers performance-sensitive features, while collaborating closely with different teams. This position demands solid C++ skills and experience in game engines or real-time systems, making it ideal for engineers passionate about game technology. Key Responsibilities:
Build and maintain shared engine, platform, and release systems
Design and ship features through reusable technical solutions
Improve performance, memory use,



and workflows
Own systems from implementation to delivery
Track technical KPIs and collaborate with central teams Requirements:
3+ years of professional software engineering experience
Strong C++ skills in performance-sensitive environments
Understanding of memory management and multithreading
Experience with game engines or real-time systems
Familiarity with AI-assisted development tools Strengthen your career at Electronic Arts, enhancing gameplay technology with your cutting-edge software engineering skills.

📌 Hybrid Systems Software Engineer At Electronic Arts Vancouver
🏢 Electronic Arts
📍 Vancouver

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