Ubisoft VFX Artist Role in Toronto (Winnipeg)

Ubisoft VFX Artist Role in Toronto (Winnipeg)

26 Aug
|
Ubisoft Entertainment
|
Winnipeg

26 Aug

Ubisoft Entertainment

Winnipeg

Join Ubisoft Toronto as a VFX Artist and create unforgettable gaming experiences. You'll design real-time effects that elevate gameplay for the Splinter Cell franchise, working closely with production teams.

This role focuses on creating compelling environmental and cinematic effects that enhance player engagement. As part of a collaborative team, you’ll help define the creative vision and produce effects like smoke and explosions for various scripted events. Your contributions will be crucial in delivering an immersive and visually dynamic gaming experience.

Key Responsibilities:



• Collaborate on the creative vision for visual effects • Create stunning particle effects for gameplay and scripted sequences • Build cinematic and environmental effects using particle systems • Optimize visual effects based on team feedback • Work within technical constraints to deliver high-quality effects

Requirements: • Experience working on two AAA titles in VFX • Knowledge of Snowdrop or other real-time engines • Proficient in 3D software such as Maya or 3DS Max • Experience with procedural tools like Houdini is a plus • Solid adaptiveness and collaboration abilities

Unleash your creative potential at Ubisoft Toronto as a vital VFX Artist. #J-18808-Ljbffr

📌 Ubisoft VFX Artist Role in Toronto (Winnipeg)
🏢 Ubisoft Entertainment
📍 Winnipeg

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