26 Aug
|
Electronic Arts
|
Winnipeg
26 Aug
Electronic Arts
Winnipeg
Elevate your career with Electronic Arts as a Systems Software Engineer in a hybrid work model! Focus on developing cutting-edge engine technology and enhancing gameplay performance.
As a Systems Software Engineer on the legendary EA SPORTS UFC team in Vancouver, British Columbia, you will drive technology improvement initiatives. This position emphasizes solving performance-sensitive problems using your C++ expertise in large codebases while owning end-to-end systems. Your collaboration will be essential for integrating effective features and supporting robust game design.
Key Responsibilities: • Develop and maintain engine and platform automation systems • Collaborate in designing features with technical solutions • Enhance memory management, load times,
and stability • Ensure proper testing and delivery of your systems • Monitor technical KPIs and work with central teams
Requirements: • Minimum of 3 years in software engineering • Expertise in C++ with real-time environments • Knowledge of memory management and runtime performance • Experience with game engines or systems delivery • Proficiency with AI-driven development tools
Combine your software expertise and passion for gaming at Electronic Arts to redefine gameplay experiences. #J-18808-Ljbffr
📌 Electronic Arts Systems Software Engineer Role (Winnipeg)
🏢 Electronic Arts
📍 Winnipeg