26 Aug
|
PeopleFun
|
Toronto
Drive the visual and technical foundation of exciting mobile games at PeopleFun, a studio of Tripledot. As a Principal Technical Artist, you will innovate art pipelines and collaborate directly with creative teams.Tripledot Studios is hiring a Principal Technical Artist for its PeopleFun division to help build a current game team. This role combines technical artistry with hands-on involvement in authoring shaders, VFX production, and optimizing assets. You'll ensure artistic ideas translate effectively into compelling gameplay features,
while mentoring and setting standards for quality.Key Responsibilities:Prototype visual concepts to explore game ideas quicklyDesign and implement robust art pipelines and toolsAuthor shaders and create optimized rendering techniquesGenerate high-quality VFX/PFX and develop related systemsSet UI implementation standards in Unity using ToolkitRequirements:5+ years' experience as a Technical Artist in mobile gamesExpertise in Unity with a focus on shader developmentSolid track record in VFX/PFX production and optimizationStrong skills in Unity UI for mobile game interfacesAbility to solve problems creatively within cross-functional teamsBring your talent and experience in mobile game development to PeopleFun and Tripledot Studios as you impact player experiences worldwide.#J-18808-Ljbffr
📌 Principal Technical Artist At Peoplefun (Toronto)
🏢 PeopleFun
📍 Toronto