Shape the future of environment art at GameSim as a Principal Environment Artist. Work in collaboration with various teams to define high artistic standards and workflows.GameSim is creating a talent pipeline for an experienced Principal Setting Artist. This senior-level individual contributor role focuses on both strategic and hands-on aspects of environment production. You will push the boundaries of quality, innovation, and consistency in environment art,
guiding teams across various artistic styles and technical challenges.Key Responsibilities:Produce benchmark-level environments and assets for games.Guide teams in effective art direction and production goals.Maintain strong hands-on contributions to deliver high-quality outputs.Identify and address production risks with practical solutions.Facilitate mentorship and feedback to enhance team skill levels.Requirements:Extensive experience in real-time development and shipped titles.Strong portfolio reflecting exceptional environment-art quality.Expertise in Unreal Engine and related technical art software.Proven ability to solve complex artistic and technical problems.Strong communication and leadership skills in a collaborative environment.Make a significant impact on GameSim's projects through your artistic vision and strategic leadership.#J-18808-Ljbffr
📌 Principal Environment Artist For Gamesim Studio (Ottawa)
🏢 Keywords Studios
📍 Ottawa
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