Cloud Chamber is seeking a Gameplay Engineer to bridge technical execution with creative vision and help bring BioShock to life.
You will work with a talented team, report to the Associate Technical Director, and contribute to gameplay systems spanning player verbs, camera, and weapons within Unreal 5. Expect collaboration across design, art, engineering, animation, and audio to push for high standards and inventive solutions.
📌 Gameplay Engineer — Immersive Unreal 5 Systems (Montreal)
🏢 31st Union
📍 Montreal
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