Drive the visual and technical foundation of exciting mobile games at PeopleFun, a studio of Tripledot. As a Principal Technical Artist, you will innovate art pipelines and collaborate directly with creative teams.
Tripledot Studios is hiring a Principal Technical Artist for its PeopleFun division to help build a new game team. This role combines technical artistry with hands-on involvement in authoring shaders, VFX production, and optimizing assets. You'll ensure artistic ideas translate effectively into compelling gameplay features, while mentoring and setting standards for quality.
Key Responsibilities
- Prototype visual concepts to explore game ideas quickly
- Design and implement robust art pipelines and tools
- Author shaders and create optimized rendering techniques
- Generate high-quality VFX/PFX and develop related systems
- Set UI implementation standards in Unity using Toolkit
Requirements:
- 5+ years' experience as a Technical Artist in mobile games
- Expertise in Unity with a focus on shader development
- Solid track record in VFX/PFX production and optimization
- Robust skills in Unity UI for mobile game interfaces
- Ability to solve problems creatively within cross-functional teams
Bring your talent and experience in mobile game development to PeopleFun and Tripledot Studios as you impact player experiences worldwide.
📌 Principal Technical Artist at PeopleFun (Toronto)
🏢 Tripledot Studios
📍 Toronto
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