Join Electronic Arts as a Systems Software Engineer in a hybrid mode! This role focuses on developing engine and platform technology for immersive gameplay experiences.
At EA, the Systems Software Engineer will play a critical role within the EA SPORTS UFC team, based in Vancouver, British Columbia. You’ll contribute to building the engine that powers performance-sensitive features, while collaborating closely with different teams. This position demands strong C++ skills and experience in game engines or real-time systems, making it ideal for engineers passionate about game technology.
Key Responsibilities:
• Build and maintain shared engine, platform, and release systems
• Design and ship features through reusable technical solutions
• Improve performance, memory use, and workflows
• Own systems from implementation to delivery
• Track technical KPIs and collaborate with central teams
Requirements:
• 3+ years of qualified software engineering experience
• Robust C++ skills in performance-sensitive environments
• Understanding of memory management and multithreading
• Experience with game engines or real-time systems
• Familiarity with AI-assisted development tools
Strengthen your career at Electronic Arts, enhancing gameplay technology with your innovative software engineering skills.
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📌 Hybrid Systems Software Engineer At Electronic Arts Vancouver
🏢 Electronic Arts
📍 Vancouver
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