Electronic Arts is seeking a Rendering Software Engineer in Vancouver, Canada, to help design and implement high-end rendering features across platforms. You will collaborate with designers, artists, and engineers to deliver lifelike visuals and immersive worlds within EA SPORTS titles.You will work on contemporary graphics pipelines, optimize rendering performance, and contribute to cross-platform rendering tooling and workflows in a hybrid studio setting. #J-18808-Ljbffr
📌 Real-Time Rendering Engineer - C++ & Graphics (Vancouver)
🏢 Electronic Arts
📍 Vancouver
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