Electronic Arts in Vancouver, Canada, is hiring a Tools Engineer to join a diverse team implementing development and live-service tools used by designers, testers, and engineers. You will shape tools with emphasis on UX/UI, performance, and security, and contribute to documentation and onboarding.
The role emphasizes collaboration across disciplines, building scalable solutions, and delivering robust toolchains for millions of players worldwide.
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📌 Tools Engineer for Gaming Platform & Live Services (British Columbia)
🏢 Electronic Arts
📍 British Columbia
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