Enhance the EA SPORTS UFC franchise as a Hybrid Systems Software Engineer at Electronic Arts in Burnaby, British Columbia. Engage in agile problem-solving and engineering challenges every day.
In this role, you will help shape the technical landscape across multiple domains, from gameplay to online functionalities. You'll be onsite three days a week, ensuring that systems meet high-quality metrics and support sustainable development practices around performance and scalability.
Key Responsibilities:
• Guide teams in understanding system tradeoffs
• Define and implement engine and platform strategies
• Deliver systems initiatives end-to-end
• Build relationships with franchise and systems teams
• Track performance, memory, and other technical KPIs
Requirements:
• 3+ years of software engineering experience
• Proficient in C++ and systems-level understanding
• Experience with game engines and real-time systems
• Curiosity in integrating AI technologies
• Capable of delivering complex systems predictably
Leverage your technical expertise within the passionate team building one of the world’s finest fighting games at EA.
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📌 Hybrid Software Engineer for EA SPORTS (British Columbia)
🏢 Electronic Arts
📍 British Columbia
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