Join Tripledot Studios as a Lead Technical Artist to enhance visual quality in mobile games. Operate independently while leading technical initiatives in a vibrant studio workplace.
With over five years of technical art experience, you will collaborate with Art Directors and Front-End Developers to optimize game performance. Your responsibility includes designing shaders and managing the UI implementation that captivates over 25 million users. Your hands-on leadership will foster growth in the technical art team to maintain Clipwire’s industry-leading status.
Key Responsibilities: • Own complete UI implementation in Unity • Manage asset integration and configuration end-to-end • Author and maintain UI shaders for optimal performance • Develop tools for fast and safe content creation • Monitor performance budgets across mobile titles
Requirements: • Minimum of 5 years in technical art for gaming • Proficient in Unity’s UGUI and asset pipeline • Expertise in Shader Graph for mobile platforms • Strong C# skills for developing editor tools • Ability to articulate technical decisions clearly
Harness your expertise in technical art to shape the next generation of gaming at Tripledot.
📌 Clipwire Games Lead Technical Artist Role (Winnipeg)
🏢 Tripledot Studios
📍 Winnipeg
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