Build And Release Engineer - HCLTech (Alberta)

Build And Release Engineer - HCLTech (Alberta)

23 Aug
|
Bilinguallink
|
Alberta

23 Aug

Bilinguallink

Alberta

Job Title
Emulation Build Engineer
Summary
We are seeking an Emulation Build Engineer to own the end-to-end process of building, compiling, and validating RTL design models targeting hardware emulation and prototyping platforms — specifically Cadence Palladium , Cadence Protium , and/or Synopsys ZeBu . You will be the critical bridge between RTL design teams and validation/software teams, ensuring that high-quality, synthesizable emulation models are delivered on schedule to enable early firmware development, hardware-software co-verification, and system-level validation.

Key Responsibilities
Emulation Model Build & Compilation

Build, compile, and optimize RTL-to-gate/behavioral models targeting Palladium, Protium, and/or ZeBu emulation platforms

Own the emulation build flow from RTL ingestion through synthesis, partitioning, mapping, place-and-route, and bitstream/image generation

Resolve synthesis and compilation errors including unresolved modules, black-box instantiation, clock/reset inference, memory mapping , and multi-driver conflicts

Implement and maintain RTL waivers, workarounds, and design abstraction (memory wrappers, analog stubs, IP replacements) to achieve clean compilations

Optimize build configurations for compile time, resource utilization, emulation speed (MHz), and capacity across target platforms

Manage incremental and hierarchical build strategies to reduce turnaround time for design iterations

Support multi-domain and multi-clock designs with proper clock modeling and domain crossing handling

Model Validation & Quality

Validate emulation models through sanity tests, boot tests,



and golden-reference comparisons against RTL simulation

Ensure functional equivalence between RTL simulation and emulation by running correlation test suites

Debug and resolve model mismatches (simulation vs. emulation) due to synthesis artifacts, X-state handling, timing differences, or initialization issues

Validate memory models, I/O interfaces, and transactor/synthesizable BFM integration

Perform coverage analysis on emulation models and track model quality metrics

Maintain a regression suite for build-level validation (smoke tests, connectivity checks)

Infrastructure & Automation

Develop and maintain automated build pipelines (CI/CD) for nightly/weekly emulation model builds

Create scripts and tools for build monitoring, error triage, capacity tracking , and build status reporting

Maintain version-controlled build configurations , design collateral, and release notes

Manage compute farm resources (LSF/SGE/Slurm) and optimize job scheduling for emulation builds

Track and manage platform licenses and capacity allocation across projects

Develop dashboards and metrics for build health, turnaround time, and platform utilization

Collaboration & Support

Partner with RTL design teams on design readiness, coding guidelines,



and synthesizability best practices for emulation

Work with verification/validation teams to integrate transactors, probes, and debug infrastructure into emulation models

Collaborate with firmware/software teams to deliver validated models for early SW development and hardware-software co-validation

Coordinate with EDA vendor support (Cadence, Synopsys) for tool issues, feature requests, and platform upgrades

Support silicon bring-up teams with emulation-correlated debug and pre-silicon regression data

Participate in project planning to communicate build schedules, risks, and dependencies

Required Qualifications

Education: B.S./M.S. in Electrical Engineering, Computer Engineering, or related field

Experience: 3–8+ years in emulation model build, FPGA prototyping, or related hardware compilation roles

Hands-on experience with one or more emulation/prototyping platforms:

Solid understanding of RTL design constructs and synthesizability rules (Verilog/SystemVerilog)

Experience with logic synthesis concepts (technology mapping, optimization, timing constraints)

Proficiency in scripting and automation : Python, Perl, Tcl, Bash, Makefiles

Knowledge of memory modeling (SRAM, ROM, FIFO wrappers) and abstraction for emulation

Familiarity with clock modeling strategies (clock generators, clock muxes, PLLs) in emulation

Understanding of design hierarchy, IP integration , and SoC-level build complexity

Experience with version control (Git, Perforce) and build management systems

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📌 Build And Release Engineer - HCLTech (Alberta)
🏢 Bilinguallink
📍 Alberta

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