VFX Artist for Ubisoft Toronto (Winnipeg)

VFX Artist for Ubisoft Toronto (Winnipeg)

22 Aug
|
Ubisoft Entertainment
|
Winnipeg

22 Aug

Ubisoft Entertainment

Winnipeg

Enhance player immersion as a VFX Artist at Ubisoft Toronto. You'll create stunning real-time visual effects for the Splinter Cell team and collaborate with production teams to bring the game to life.

In this role, your creativity will contribute to impactful environmental and cinematic effects. You’ll collaborate closely with leadership to align on the creative vision, producing textures and particle effects for scripted sequences. Your work will optimize immersive gameplay moments and support the development of memorable experiences for players.

Key Responsibilities:



• Create real-time textures and particle effects for gameplay • Produce visually striking smoke and explosion effects • Integrate VFX into the game engine • Collaborate with programming to identify development needs • Refine effects based on playtest feedback

Requirements: • Experience creating VFX for at least two AAA titles • Familiarity with Snowdrop or Unreal Engine • Proficient with art tools like Photoshop and Maya • Knowledge of Houdini and shader optimization is advantageous • Robust organizational and collaborative skills

Bring your VFX expertise to Ubisoft Toronto and help shape extraordinary gaming experiences. #J-18808-Ljbffr

📌 VFX Artist for Ubisoft Toronto (Winnipeg)
🏢 Ubisoft Entertainment
📍 Winnipeg

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