Electronic Arts Software Engineer Role (Winnipeg)

Electronic Arts Software Engineer Role (Winnipeg)

22 Aug
|
Electronic Arts
|
Winnipeg

22 Aug

Electronic Arts

Winnipeg

Make an impact as a Software Engineer with Electronic Arts, located in the heart of Burnaby, British Columbia. This hybrid role involves hands-on engineering, focused on enhancing gaming experiences.

As a Systems Software Engineer, you'll be pivotal in improving the foundational technology that drives the EA SPORTS UFC franchise. You'll collaborate closely with various teams to address significant systems challenges and foster innovation within the engine and platform frameworks.

Key Responsibilities: • Act as a technical partner across development teams • Drive foundational improvements in system performance • Lead the delivery of systems initiatives from planning to execution • Collaborate and share best practices across franchise teams • Uphold technical standards on performance and stability

Requirements: • Minimum of 3 years in software engineering • Expertise in C++ with experience in large codebases • Solid knowledge of performance and memory management • Familiarity with AI-assisted development tools • Proven track record in delivering complex systems

Join your passion for video games and engineering at EA! #J-18808-Ljbffr

📌 Electronic Arts Software Engineer Role (Winnipeg)
🏢 Electronic Arts
📍 Winnipeg

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