- Create high-quality 3D assets, including characters, environments, props, and interactive elements, in line with the project's art direction
- Produce models, textures, and materials optimized for the technical constraints of mobile games
- Apply best practices in modeling, sculpting, texturing, and optimization
- Account for animation, rigging, and integration requirements when creating assets
- Participate in art reviews and incorporate feedback to continuously improve deliverables
- Identify production issues and propose solutions that balance artistic and technical constraints
- Estimate the time required for assigned tasks and meet established deadlines
- Actively participate in team meetings and contribute to knowledge-sharing and best practices
Requirements
- Proven experience creating 3D characters and environments
- Portfolio demonstrating strong artistic expertise and an excellent sense of visual direction
- Strong proficiency in one or more 3D production tools (Maya, Blender, 3ds Max,
or equivalent)
- Create and iterate 3D assets using AI-assisted workflows while adhering to the art direction
- Combine AI tools and traditional 3D modeling techniques to produce game-ready assets
- Review and refine AI-generated results to ensure artistic and technical quality
- Solid command of modeling, sculpting, texturing, and rendering workflows
- Good understanding of mobile production constraints
- Time-management skills and ability to meet deadlines
- Experience with Unity (a solid asset)
Core Competencies
Demonstrates expertise in creating high-quality 3D assets for mobile games, utilizing both traditional and AI-assisted workflows while adhering to artistic direction and technical constraints. Strong time-management skills ensure deadlines are met while maintaining artistic and technical quality.
📌 3D Artist (Montreal)
🏢 Jobtailor
📍 Montreal
Reply to this offer
Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.