Join Electronic Arts as a Software Engineer focused on game development within EA SPORTS. Leverage your C++ expertise to shape innovative gaming experiences for a global audience. In this role, you'll work as a Generalist Software Engineer on the Ultimate Team team, responsible for developing game features and optimizing load-times.
Collaborate with a diverse team of Designers and Artists to tackle complex engineering challenges and enhance player engagement. Your unique perspectives will contribute significantly to creating dynamic game flows. Key Responsibilities:
- Implement game flows and system components for features
- Optimize frame-rate and load-times for game performance
- Offer guidance on technical improvements and optimizations
- Partner with teams for technology integration and development
- Assess impact on metrics through development phases Requirements:
- 6+ years of experience in C++ software development
- Robust understanding of software design patterns
- Background in multithreading and runtime optimization
- Familiarity with scripting languages like Python or Lua
- Experience with console or cloud-based game platforms Utilize your engineering prowess and creativity at Electronic Arts to redefine game development!
📌 Software Engineer - Game Development at Electronic Arts (Vancouver)
🏢 EA SPORTS
📍 Vancouver
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